Recent Publications 2021 2020 2019 2018 2017 2016 2015 2014

2021

Occlusion Handling in Augmented Reality: Past, Present and Future. IEEE Transactions On Visualization And Computer Graphics.

Computer tomographic differential diagnosis of ameloblastoma and odontogenic keratocyst: classification using a convolutional neural network.. Dentomaxillofacial Radiology.

Live user-guided depth map estimation for single images. Journal of Real-Time Image Processing

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2020

Screen-space VPL propagation for real-time indirect lighting. In: 33rd SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI), Porto de Galinhas - Brazil. Awarded among the three best works of the conference.

Real-Time 3D Position-Based Dynamics Simulation for Hydrographic Printing. In: 33rd SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI), Porto de Galinhas - Brazil.

Processamento Gráfico. In: Romero Tori, Marcelo da Silva Hounsell. (Org.). Introdução a realidade virtual e aumentada. 1a ed.Porto Alegre: Sociedade Brasileira de Computação

Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device. In: Proceedings of the 22nd Symposium on Virtual and Augmented Reality (SVR), Porto de Galinhas-Brazil.

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2019

Revectorization-Based Soft Shadow Mapping. Computer Graphics Forum.

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2018

Improved anti-aliasing for Euclidean distance transform shadow mapping. Computers & Graphics-UK.

Comparing Seven Methodologies for Rigid Alignment of Point Clouds with Focus on Frame-to-Frame Registration in Depth Sequences. SBC Journal On 3D Interactivev Systems.

Low-cost 3D reconstruction of cultural heritage artifacts. REVISTA BRASILEIRA DE COMPUTAÇÃO APLICADA.

Procedural Planet Generation based on derivate fBm noise. In: Proceedings of the XVII Simpósio Brasileiro de Jogos e Entrenimento Digital (SBGames), Foz do Iguaçu - Bbrazil.

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2017

Data-driven optimization approach for mass-spring models parametrization based on isogeometric analysis. Journal of Computational Science.

Euclidean Distance Transform Shadow Mapping. In: Proceedings of Graphics Interface, Edmonton - Canada.

Real-time 3D Gesture Recognition using Dynamic Time Warping and Simplification Methods. Journal Of WSCG (PLZEN, PRINT).

Real-Time Screen Space Cartoon Water Rendering with the Iterative Separated Bilateral Filter. SBC Journal On 3D Interactivev Systems.

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2016

Revectorization-Based Shadow Mapping. In: Proceedings of Graphics Interface, Victoria - Canada

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2015

A New Optimization Approach for Mass-Spring Models Parameterization. Graphical Models (Print)

Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization. Computers & Graphics

Indoor location systems in emergency scenarios - A Survey. In: Proceedings of XI Simpósio Brasileiro de Sistemas de Informação (SBSI), Goiania-Brazil.

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2014

Modeling a Virtual World for the Educational Game Calangos. International Journal of Computer Games Technology.

High-Quality On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment. SBC Journal On 3D Interactivev Systems.

Multi-frame adaptive non-rigid registration for markerless augmented reality. In: Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI), Shenzhen - China.

A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization. In: Proceedings of XVI Symposium on Virtual and Augmented Reality (SVR)

Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping. In: Proceedings of the 27th Conference on Graphics, Patterns and Images (SIBGRAPI), Rio de Janeiro-Brazil.

artoon Water Rendering with Foam and Surface Smoothing. In: Proceedings of Brazilian Symposium on Computer Games and Digital Entertainment (SBGAMES), Porto Alegre-Brazil.

A Markerless Augmented Reality Environment for Medical Data Visualization. In: Proceedings of the XIV Workshop de Informática Médica (WIM), Brasilia-Brazil. Best paper award.

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CV Lattes (in portuguese)